Job description
Role overview
welevel is building Solid River, a AAA medieval survival game with AI-driven NPCs and city-building mechanics. As a Senior Cloth Artist, you'll create high-quality 3D cloth assets for character animations and environmental elements.
Responsibilities
- Design and model realistic cloth simulations for characters and game environments
- Collaborate with animators and designers to integrate cloth assets into gameplay
- Optimize cloth assets for performance in AAA game engines
- Mentor junior artists and maintain art quality standards
Requirements
- 4+ years in 3D cloth modeling for games or film
- Proficiency in Blender, Maya, or 3ds Max with cloth simulation tools
- Strong understanding of game art pipelines and optimization
- Portfolio demonstrating medieval/period-accurate textile designs
Benefits
- Central Munich office with international team
- Competitive salary and equity options
- Creative autonomy in AAA game development
- Professional growth through cutting-edge AI/NPC tech
Responsibilities
- Create high-fidelity cloth assets for medieval game characters
- Collaborate with animation teams for seamless cloth integration
- Optimize cloth simulations for AAA performance standards
Requirements
- 4+ years 3D cloth modeling experience in game development
- Portfolio showcasing medieval/period-accurate textile designs
- Strong knowledge of game art optimization techniques
Benefits
- Competitive salary with equity participation
- Central Munich office with international team
Keywords
Blender3D modelingcloth simulationgame artMayatexture designcharacter animationasset optimization