Job description
Job details
- Location: France
- Work mode: Onsite
- Employment type: Full-time (Not an internship)
- Salary: Salary details are available in the employer description.
Role overview
Razer seeks a Software Engineer to develop cutting-edge haptic engine technology for gaming hardware. This role involves collaborating with global teams to innovate immersive gaming experiences.
Job details
Based in France, this Full-time position offers on-site work with a focus on haptic technology integration. Salary details are available in the employer description.
Responsibilities
- Design and implement haptic engine software for gaming peripherals
- Collaborate with cross-functional teams on hardware-software integration
- Optimize haptic feedback performance for responsiveness and precision
Requirements
- 2+ years of C++ or C# software development experience
- Experience with game engine integration or real-time systems
- Strong problem-solving skills in embedded systems or haptics
Benefits
- Gamer-centric work culture with cutting-edge equipment
- Professional growth through global team collaboration
- Competitive benefits package for full-time employees
Keywords
C++Game DevelopmentHapticsSoftware EngineeringUnityGame EnginesReal-time Systems