Job description
Job details
- Location: US
- Work mode: Remote
- Employment type: Full-time (Not an internship)
- Salary: USD 188,154 per year
Role overview
VBeyond Corporation is seeking a highly skilled GPU Kernel Development Engineer to join a high-visibility platform initiative within the Maya program. In this role, you will focus on building advanced software tooling on top of a custom compiler and SDK, ensuring the efficient execution of AI workloads through expert-level GPU optimization.
Job details
This is a Full-time position based in the USA. The role is 100% Remote, offering flexibility for candidates across the country. This is not an internship. The offered salary for this position is 188,154 USD.
Responsibilities
- Develop and optimize high-performance GPU kernels for AI and ML workloads.
- Build software tooling leveraging custom compilers and SDKs for the Maya program.
- Port existing AI models and workloads to custom GPU architectures.
- Collaborate with platform teams to improve kernel efficiency and throughput.
- Debug and profile GPU software to eliminate performance bottlenecks.
Requirements
- Expert-level proficiency in C++ and Python programming.
- Deep experience with GPU kernel development and optimization techniques.
- Hands-on experience with PyTorch and Triton frameworks.
- Strong understanding of AI/ML model architectures and deployment.
- Proven track record of working with custom compilers or low-level SDKs.
Benefits
- Competitive annual salary of 188,154 USD
- 100% remote work flexibility
- Opportunity to work on high-visibility platform initiatives
- Professional growth in cutting-edge AI infrastructure
Keywords
GPU KernelPyTorchTritonC++PythonAI/MLCUDACompiler SDK